
It's no surprise that Dragon's Dogma: Dark Arisen sports a fantastic combat system as the team that worked on the game also made the first Devil May Cry - another Capcom classic. But the best part is the ability to latch yourself onto ginormous creatures such as ogres and hydras, climbing them to attack weak points for some serious damage. There's a sense of fluidity to the proceedings allowing you to dodge, parry, and attack at will. For the most part this story is simply an excuse to partake in some of the best combat in a role-playing game after Bloodborne. The game puts you in the role of an Arisen, a being fated to duel with a dragon to save humanity. (Also see: Capcom Discusses Dragon's Dogma PC Port, Possible Sequel ) That's surprising considering that Capcom was notorious for rolling out multiple variants of games based on older IPs with only minor changes. Instead, it's a new IP with a fantasy setting that has more in common with Lord of the Rings and The Hobbit. What this means is, it's not an instalment in one of the company's famous franchises.

In case you didn't play Dragon's Dogma when it first came out, here's what you should know.ĭragon's Dogma: Dark Arisen isn't your typical Capcom game. Has it been worth the wait? Although four years have passed, not much has changed since then, except for technical fixes. Nearly four years after Dragons Dogma: Dark Arisen released on the PS3 and the Xbox 360, Capcom, the company behind hits like Resident Evil and Street Fighter, has finally released the game for the PC.
